City of Belmont - Ruth Faulkner Public Library

The business of being a gaming influencer, by Anita Nahta Amin

Label
The business of being a gaming influencer, by Anita Nahta Amin
Language
eng
Bibliography note
Includes bibliographical references and index
Illustrations
illustrations
Index
index present
Intended audience
8-11 years old
Literary Form
non fiction
Main title
The business of being a gaming influencer
Nature of contents
bibliography
Responsibility statement
by Anita Nahta Amin
Series statement
Influencers and economics
Summary
"Have you dreamed of making money by playing video games? Getting paid to show off your gaming skills online sounds like an awesome career, but it takes more than just game skills. Learn about the basic business skills and economics behind this career in influencer marketing, all while staying safe online"--
Table Of Contents
What is a gaming influencer? -- Getting started -- Making money -- Growing your business
Target audience
juvenile
resource.variantTitle
Gaming influencer
Classification